CORE's Ten Trends for 2014 have been published. This post considers the fourth of these trends: The singularity. We shall be publishing posts on one of the trends approximately each month. You are encouraged to comment or provide supporting links.
Explanation
In recent years technology has become smaller, more personalised and more connected. This in turn is affecting the ways we are using technology and our expectations of it as an almost ‘essential’ part of our day-to-day existence. The “singularity” is a concept most often associated with the development of artificial intelligence, and the hypothetical moment in time when we’ll see a complete merging of technology with our lives.
We’ve chosen to use the term for our trend with a slightly broader view, describing the convergence of previously discrete and separately used technologies, as well as the almost ‘invisible’ integration and use of technologies as a part of our everyday life. We’re now seeing the emergence of technologies that we can wear or have embedded within the things we use everyday — or into our bodies. Where these sorts of technologies were once regarded as something ‘external’ to our selves, the yare becoming increasingly ‘a part’ of us — how we live, work, and communicate.
Drivers
The emergence of the singularity is the result of three key drivers;
- A more personalized, just-in-time user experience of technology
- Technology miniaturization
- Technology convergence
Examples in practice
An obvious educational example of this trend occurring currently is in schools pursuing Bring Your Own Device (BYOD) initiatives. Allowing students to have ownership and control over the device they choose to bring with them to school to support their learning has opened the floodgates to new models of how teaching and learning occur. We need to be considering how much more we’ll see happen as the notion of the singularity becomes even more evident — when mobile devices are replaced by wearable devices, or by technology embedded into the clothing we wear, or even a part of our own bodies.
Google released their glasses nearly two years ago — and these are now available as an option from many optometrists. This year they released Android Wear in the form of watches that “allow information to move with you”. The watches are just the beginning — in the future, we’ll see broaches, necklaces, headbands, and all manner of wearable devices emerging.
Nike has had its running app available for at least two years now, with a sensor embedded in the sole of your shoe that communicates with your smartphone to tell you how fast you are running, and how far and how many calories are being used. Making things even more personal, Motorola have plans for an electronic neck tattoo that operates as an auxiliary voice input to a mobile communication device.
Such apps are already being used in education settings, ensuring learners can learn in their location as well as learning about the location they’re in. Some apps include links to maps and translator tools as well as providing augmented reality experiences of what you’re viewing or engaging with. All of this is a part of the growing world of the “Internet of things”, involving the continual merging of the physical and digital realms capitalising on the huge increase in the number of internet-connected devices, objects, sensors, and actuators. Understanding a world where anything, including humans, may be a ‘node’ on the Internet of Things will be increasingly important for our young learners to know, understand, and be able to operate within.
With the singularity trend comes the ability to envisage a time where a truly personalised learning experience may be possible — not simply through the customised delivery of learning content, but also through the ubiquitous connection to applications and services that are learning as you learn, and are able to provide information and challenges that target the next steps in learning that are unique to you.
Implications for the future — questions to guide discussion
As we consider where all of this may be taking us, we need to think specifically how such technologies may impact what we’re doing in our schools and classrooms. Here are some questions to help guide some proactive discussions among your staff and school community:
- How well equipped is your school to accommodate the demand for students to use mobile devices as a matter of course in their learning — in and out of school?
- In what ways might the constant tracking of learner behaviour and engagement via these devices be used constructively to achieve better learning outcomes?
- What are the privacy and ethical considerations that need to be taken into account?
- How is this thinking reflected in the ways in which your staff collaborate, plan, assess, and participate in professional learning?
Examples and links:
- http://www.kortuem.com/internet-of-things-education/
- Epic Mix Ski Pass example — could the mountain become the school?
- http://www.buyya.com/papers/Internet-of-Things-Vision-Future2013.pdf
- http://www.technologyreview.com/news/521811/the-internet-of-things-unplugged-and-untethered/
- http://exspot.exploratorium.edu/research.html
For more about the Ten Trends:
- Ten Trends 2014 (CORE website)
- About the Ten Trends (CORE website)


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